![]() It was great to be out in a ship that felt so familiar but wasn’t skimping on the modern touches. The camera angle, the control scheme, the inclusion of barrel rolls, it’s all clearly the work of folks that have spent a lot of time in the cockpit of an Arwing.Ĭonsidering that it’s been five years since the last true Star Fox release, and even that was met with mixed reception, we’ve been overdue for a space shooter in that same wheelhouse. That’s not to say that it’s a ripoff, or the title doesn’t pull inspiration from other media, but playing through Space Assault felt so much like Star Fox 64 that I had to go and watch a Let’s Play of Corneria to scratch that itch out of my brain. I cannot stress enough how much this is like Star Fox. I don’t know why the text box is so high. Being deathly low on fuel didn’t require me to manage my fuel supply for a couple of missions I simply had a mission objective of shooting ore crystals to satisfy the reason I was in that area. That is all to say it’s still a pretty limited narrative! The big twists I saw coming from miles away and the beats didn’t really have any sort of impact on what the gameplay was. But as the story plods along and more characters are introduced, the tight control Poseidon holds on its crew members starts to fall apart, and Leon has to make a choice about what sort of impact he really wants to make on the people of the solar system. In many ways, he’s eager to join his fellow pilots in action, and he’s quick to take and fulfill the orders of his commander. The writing and character development here is still fairly slim and regulated to interstitial conversations before and after missions. Space Assault is set before the events of the first game, and instead of racing futuristic spacecraft along tracks, we’re navigating around space outposts and asteroid fields, picking off the enemy one at a time. This premise of this game is a pretty big deviation from 2016’s Redout, which was actually a racing title. While the reasoning may be varied, opposing forces are united to halt Poseidon’s expansive and genocidal march. Poseidon is trying to clear a path to the Red Planet but is encountering resistance from activists, pirates, and smugglers. Humanity is in need of relocation, with the goal of colonizing celestial bodies such as the Moon and Mars. You’re put into the role of Leon Barret, a pilot for Poseidon Security Forces. Redout: Space Assault is available now on the Nintendo eShop, PlayStation 4, Xbox One, Steam, and Apple Arcade.ģ) GRAPHICS/AUDIO – SHINY STORY – ALL AIRCRAFT, REPORT Instead of a modern take on F-Zero, the development team has instead taken their cues from Star Fox, delivering us a space shooter with plot points, upgradeable ships, and some dope paint jobs. This scenario, found in the first half of Redout: Space Assault, was one that stood out to me because it was the first time the narrative started to deviate from the generic “rebels in our space, clear them out.” There was a clear goal, misguided or not, and as a vertical slice, the mission was a clear example of what the title is. The rebels had been defeated long live Poseidon. A few minutes, a few respawns, and a heck of a lot of missiles later, we breezed through the wreckage and recovered the missing plans. Instead, we happened upon a rebel ship using the space rocks for cover, Star Wars-style. ![]() Fresh-faced and eager to please, my small strike team and I were hurtling around an asteroid field, searching for the lost blueprints of the colonizer’s scientist.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |